Macunx VR, our platform for building memory palaces in Virtual Reality, has been live on Kickstarter for three weeks now – only one week to go! We hit our £3,000 goal in the first few days and have been working really hard to promote Macunx VR everywhere we can – we’ve now hit £5,368, which means we’re 179% funded!
It’s not too late to pledge if you’d like to help our Kickstarter – you can find us here!
Below is a brief overview of everything that we’ve been up to over the last few weeks – launch events, TV appearances, press mentions, blog interviews…!
We kicked off our campaign with a launch event at Barclays Rise in London – Macunx VR and UKVR Launch: VR for Good. Over 100 people joined us in Whitechapel to discuss how VR has huge potential in non-gaming spaces – see photo below!
Aaron’s talk focused on how we can use Virtual Reality to unlock the power of our spatial memory – by putting memory palaces into Virtual Reality, we’ll be able to train our minds to remember huge amounts of information with incredible ease and amazing retention rates. Aaron was particularly keen to flag up the potential our VR platform has for children with dyslexia. We’ve been trialling our memory techniques with dyslexic children in Cambridge recently and the results have been truly outstanding – you can read more about the trials in this blog post and Aaron has shared a case study here. It was a real privilege to have Dr Kate Saunders, director of the British Dyslexia, join us at the event – her keynote focused on how visual and spatial systems can help circumvent some of the challenges posed by dyslexia. You can read more about the event in this blog post from Away with Words or here from Virtual Perceptions, a brand new blog from Thomas Ffiske focusing on VR companies in the UK.
Macunx VR has been all over the place in the press too:
- Cambridge News – Matt Gooding takes a look at Macunx VR in the first few days of our Kickstarter campaign and publishes a few photos from our launch event.
- Digital Trends – Luke Dormehl discusses Macunx VR’s potential as an educational tool. He asks whether Macunx VR could become the MOOC (Massive Open Online Courses) platform people are hoping for and highlights our long-term plan to become a market where users can create their own guided modules – he calls it an App store for memory palaces!
- VR Focus – Another article focusing on how Macunx VR shows that VR doesn’t just have to be for video games – this time from Peter Graham! Peter highlights what we hope to achieve with the money we’ve raised so far – with £3,000 we’ll be able to hire a skilled Unity developer to work alongside Westminster University to build the core functionality of our Free Build mode. £10,000 would aid development and help us finish several of our guided modules so please keep pledging and help us hit this!
- Greenlight Games – Spencer Havens, a blogger interested in the impact games can have in the world, shows how Macunx VR is another example of how games can be used to achieve real, tangible impact in the world around us.
- Medium: Roblem VR – Roblem VR, a popular VR Twitterer, published a post on Medium, speaking about the history of memory palaces and how our VR platform will work. He sketches out what a memory palace could look like, using toads and turtles sitting on bales of hay!
- VR Gamer – A post in Italian about Macunx VR! FedeRasta writes a really nice post here about all of the applications Macunx VR could have and how it is a particularly interesting application for language learners.
- VR Journal – A short article from Aaron Crissman, sharing how we hit 75% on Kickstarter in just a few days!
- Virtual Reality Observer – Another short article, this time with a focus on how Macunx VR is a creative platform and VR, the tool that stimulates that creativity.
- Hypergrid Business – A short piece on how we reached our goal in 3 days and are now pushing towards our stretch goal, £10,000.
And you can see us talking about Macunx VR on Cambridge TV and LabTube – click on the images below to view!
We’re now in the last week of our campaign and really pushing towards our £10,000 stretch goal. Please help us by pledging if you can and sharing Macunx VR on Kickstarter with friends and family you think might be interested. Macunx VR has so much potential to transform the way we learn so we really want to raise as much as possible in this last week.
As soon as the campaign finishes, we’ll be giving all our backers their rewards and we’ll continue our development work alongside the fantastic team at Westminster University. At Linguisticator we’ll be developing and publishing some memory modules – numbers, presidents of the USA and Countries and Capitals of the world. You can check these out here.
Thank you for all of your support!